'They told me to destroy' my backups, Fallout creator Tim Cain says_ 'People high up at companies ta

By Alex Johnson | January 01, 0001

You may remember the clay heads used in dialog from the original Fallout CRPGs. They've not aged gracefully, what with their stiff animations and pudding-like faces, but you can't tell the full story of how RPG visuals evolved in the late '90s without them. They (and all the sprites in the original Fallout) represent a milestone for the CRPG—and as far as Fallout co-creator Tim Cain knows, their source art assets might just be gone for good.

"Even though it shipped with sprites, it was a sprite-based engine, they were all made in 3D. They were made in Maya or Alias," Cain said in a video on his YouTube channel. "Those source art files were huge … they were backed up to DAT tape, but I don't know what happened to that ทดลองเล่นสล็อตฟรี DAT tape and it doesn't last that long. They last five or ten years before they start having errors. So, I think that source art is all gone."

If you're wondering why he didn't just go rogue and save everything anyway, Cain noted ownership disputes are not to be taken lightly: "They told me to destroy it. I did … When you're being threatened with a lawsuit, you delete it all."

"The early stuff was lost. Either it was physical and I moved and moved and moved … but the later stuff was digital, so it was large and hard to back up. A lot of the design documents in the later part of my career were done on Confluence, and making a local copy of that? Yeah, you could dump it out, but all the links break, maybe the art doesn't go in, people have embedded videos. It's large and difficult to back up, so it's not [backed up]."

My Game Asset Preservation - YouTube My Game Asset Preservation - YouTube

For fans of games like Fallout, it's galling to know that such iconic art assets may be well and truly lost. For games without such huge followings or especially careless IP holders, there's an even bigger threat of ephemerality.

"A few months ago, I did a video on game preservation," Cain said in his video. "A lot of companies have lost things. I kind of sounded mad about it, and in a way I am. If you take the authority to keep these things and tell other people not to, and that they have no right to, then you also have to take the responsibility to keep them. It just kind of makes me mad when repeatedly companies, and especially people high up at companies, take authority but no responsibility."

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